Skeleton deformation glitch

This doesn’t make any sense… unless the newer version I just installed to fix a different bug had changes that changed how it works?

And yes, I did reset the pose before making it visible

Stable version, windows 10

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Can you provide a minimal file with reproducible problem?

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After experimenting a bit, it turns out the issue happens when the radius (distance between green and orange handle) is less than 0.001

As long as it’s that or more, there is no more problem

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